Grade 4
Link to MORE grade four math games compiled in Saskatchewan that match our curriculum! I will add these to the list below as soon as I get a chance. Thanks Andrea for finding these for us. CVdR
Strand: Number
General Outcome: 
Web Links  Overviews of Web Links 
A1 Represent and describe whole numbers to 10 000, pictorially and symbolically.  Place Value

Placing correct digits in place value spaces 
A2 Compare and order numbers to 10 000.  Compare and Order Numbers

Compare and order numbers. Can select to 1 000 up to 100 000 
A3 Demonstrate an understanding of addition of numbers with answers to 10 000 and their corresponding subtractions (limited to 3 and 4digit numerals) by:

Balloon Invaders

Fact Practice  No Strategy Development 
A5 Describe and apply mental mathematics strategies, such as:

Space Racer

Randomly generated multiplication facts. Practice Only  does not develop strategies 
Speedy Sums

Challenging Adding game – recommended for later in year for primaries  
Multiplication Game

Two Player Tic Tac Toe Strategy Game  need to know multiplication facts  
A6 Demonstrate an understanding of multiplication (2 or 3digit by 1digit) to solve problems by:

Balloon Invaders

Fact Practice  No strategy development 
Multiplication Practice

Vertical Multiplication questions with three options  
A7 Demonstrate an understanding of division(1digit divisor and up to 2digit dividend) to solve problems by:

Balloon Invaders

Fact Practice  No strategy development 
A8 Demonstrate an understanding of fractions less than or equal to one by using concrete and pictorial representations to:

Fraction Bars

Interactive fraction bar for comparing fractions of a whole 
Identifying Fractions

Identify fractions on a number line  
Comparing Fractions

Different scenerios to compare fractions  
A9 Describe and represent decimals (tenths and hundredths) concretely, pictorially and symbolically.  Math Pirates

Locate correct place value digits 
Virtual Base Ten Blocks

Base ten blocks that can be manipulated and adjusted to cover thousands to thousandths  
A10 Relate decimals to fractions(to hundredths) concretely, pictorially & symbolically.  Death to Decimals

Matching Fractions to Decimals 
Comparing Fractions, Decimals and Percent

Concentration type game  
The Decifractor

Compare fractions to decimals  
A11 Demonstrate an understanding of addition and subtraction of decimals (limited to 100ths) to solve problems by:

Manipulative Base Ten/Tenth Blocks

Add and subtract using base interactive ten blocks  can be adjusted from thousands to thousandths 
Decimal Black Jack

Decimal Sums to 2.0 
Strand: Statistics & Probability (Data Analysis)
General Outcome: 
Web Links  Overviews of Web Links 
D1 Demonstrate an understanding of manytoone correspondence.  Pictograph Generator

Input data and a pictograph will be created. 
D2 Construct and interpret pictographs and bar graphs involving manytoone correspondence to draw conclusions.  Bar Graph Generator

Input data and bar graph will be created. 
Strand: Patterns & Relations (Patterns)
General Outcome: 
Web Links  Overviews of Web Links 
B1 Identify and describe patterns found in tables and charts, including a multiplication chart.  Patterns in Multiplication Chart

Calculator that shows patterns 
Strand: Shape & Space (Measurement)
General Outcome: 
Web Links  Overviews of Web Links 
C1 Read and record time using digital and analog clocks, including 24hour clocks.  Match the Time

Concentration game matching the face of a clock with digital time 
C3 Demonstrate an understanding of area of regular and irregular 2D shapes by:

Shape Generator

Creates random shapes. Asks for area and perimeter of the shape 
Strand: Shape & Space (Transformations)
General Outcome: 
Web Links  Overviews of Web Links 
C5 Demonstrate an understanding of line symmetry (with and without manipulatives) by:

Tangram Shape Generator

Tangram shape generator – develops spatial reasoning skills 