Grade 6 Print this page

Link to MORE grade six math games compiled in Saskatchewan that match our curriculum!  I will add these to the list below as soon as I get a chance. Thanks Andrea for finding these for us. CVdR

Strand: Number

General Outcome:

Web Links Overviews of Web Links
A1 Demonstrate an understanding of place value for numbers:
  1. greater than one million
  2. less than one thousandth.
Beat the Clock

 

Identify the decimal
A3 Demonstrate an understanding of factors and multiples (concretely, pictorially and symbolically) by:
  1. determining multiples and factors of numbers less than 100
  2. identifying prime and composite numbers
  3. solving problems involving multiples.
Calculator Chaos

 

Problem solving to achieve a target number
Multiplication Game

 

Two Player Tic Tac Toe Strategy Game - need to know multiplication facts
A4 Relate improper fractions to mixed numbers (using models). Mixed Fractions to Improper

 

Convert mixed numbers to improper fractions game
Improper Fractions to Mixed

 

Convert improper fractions to mixed numbers game
Fishy Fractions

 

Math mixed numbers to improper fractions
A5 Demonstrate an understanding of ratio, concretely, pictorially & symbolically. Ratios

 

Interactive tutorial explaining ratios
A6 Demonstrate an understanding of percent (limited to whole numbers), concretely, pictorially & symbolically. Interactive Bar Chart

 

Bar chart that can be adjusted to demonstrate percentages
A7 Demonstrate an understanding of integers, concretely, pictorially & symbolically. Bug Squash

 

Squash bugs moving swatters up and down number line.
A9 Explain and apply the order of operations, excluding exponents, with and without technology (limited to whole numbers). Order of Operations

 

Like Connect Four with order of operation questions.
Quick Calculate

 

Using order of operations, quickly determine the answer
Arithmetic Game

 

Fill in the blanks to make the equation true

Strand: Statistics & Probability (Data Analysis)

General Outcome:

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D1 Create, label and interpret line graphs to draw conclusions. Double Bar Graph Generator

 

Input data and a multiple info bar graph will be created.

Strand:Statistics & Probability (Chance & Uncertainty)

General Outcome:

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D4 Demonstrate an understanding of probability (with and without technology) by:
  1. identifying all possible outcomes of a probability experiment
  2. differentiating between experimental and theoretical probability
  3. determining the theoretical probability of outcomes in a probability experiment
  4. determining the experimental probability of outcomes in a probability experiment
  5. comparing experimental results with the theoretical probability for an experiment.
Interactive Probability

 

Dice and Spinner Outcome Generator
Dice Game

 

Game of Chance - Outcome generator

Strand: Patterns & Relations (Variables & Equations)

General Outcome:

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B3 Represent generalizations arising from number relationships using equations with letter variables. Weigh the Wangdoodles

 

Solving equations with letter variables
Algebraic Reasoning

 

Solving equations with unknown variables
B4 Demonstrate and explain the meaning of preservation of equality concretely, pictorially and symbolically. Weigh the Wangdoodles

 

Solving equations with letter variables
Algebraic Reasoning

 

Solving equations with unknown variables

Strand: Shape & Space (Measurements)

General Outcome:

Web Links Overviews of Web Links
C1 Demonstrate an understanding of angles by:
  1. identifying examples of angles in the environment
  2. classifying angles according to their measure
  3. estimating the measure of angles using 45°, 90° & 180° as reference angles
  4. determining angle measures in degrees
  5. drawing and labelling angles when the measure is specified.
Alien Angles

 

Identify angles using a protractor
Alien Blast

 

Blast aliens by using a protractor to measure given angles.
C2 Demonstrate that the sum of interior angles is:
  1. 180° in a triangle
  2. 360° in a quadrilateral.
Shape Generator

 

Very basic demonstration that calculates the angles in shapes drawn by user.

Strand: Shape & Space (3-D Objects & 2-D Shapes)

General Outcome:

Web Links Overviews of Web Links
C4 Construct and compare triangles, including:
  1. scalene
  2. isosceles
  3. equilateral
  4. right
  5. obtuse
  6. acute
in different orientations.
Triangle Sort

 

Sort triangles accroding to given properties

Strand: Shape & Space (Transformations)

General Outcome:

Web Links Overviews of Web Links
C6 Perform a combination of translation(s), rotation(s) and/or reflection(s) on a single 2-D shape, with and without technology, and draw and describe the image. Tangram Shape Generator

 

Tangram shape generator – develops spatial reasoning skills
C7 Perform a combination of successive transformations of 2-D shapes to create a design, and identify and describe the transformations. Tangram Puzzle

 

Rotate, slide and flip the shapes to complete the puzzle
C8 Identify & plot points in the first quadrant of a Cartesian plane using whole number ordered pairs. Dino Dig

 

Locate dinos using coordinates