Grade 7 Print this page

Link to MORE grade seven math games compiled in Saskatchewan that match our curriculum!  I will add these to the list below as soon as I get a chance. Thanks Andrea for finding these for us. CVdR

Strand: Number

General Outcome:

Web Links Overviews of Web Links
A1 Determine and explain why a number is divisible by 2, 3, 4, 5, 6, 8, 9, or 10 and why a number cannot be divided by 0. Divisibility Matching Game

 

Match which divisibility rule goes with which number
Divisibility Matching Game

 

A number is given and the rules that match it are selected
A5 Demonstrate an understanding of adding and subtracting positive fractions and mixed numbers, with like and unlike denominators, concretely, pictorially and symbolically (limited to positive sums and differences). Adding Fractions

 

Adding randomly generated positive fractions
Fraction Game

 

Adding and Comparing Fractions
A6 Demonstrate an understanding of addition and subtraction of integers, concretely, pictorially and symbolically. Bug Squash

 

Squash bugs moving swatters up and down number line.
Numbles

 

Add and subtract integers in this fast moving game
A7 Compare and order positive fractions, positive decimals (to thousandths) and whole numbers by using:
  1. benchmarks
  2. place value
  3. equivalent fractions and/or decimals.
Fraction Game

 

Adding and Comparing Fractions
Creating Fractions Game

 

Making equivalent fractions

Strand: Statistics & Probability (Data Analysis)

General Outcome:

Web Links Overviews of Web Links
D1 Demonstrate an understanding of central tendency and range by:
  1. determining the measures of central tendency (mean, median, mode) and range
  2. determining the most appropriate measures of central tendency to report findings.
Central Tendency

 

Tutorial about figuring out central tendency.
D2 Determine the effect on the mean, median and mode when an outlier is included in a data set. Central Tendency and Outliers

 

Tutorial about figuring out central tendency with outlier scores
D3 Construct, label and interpret circle graphs to solve problems. Circle graph generator

 

Input data and circle graph will be created.

Strand: Statistics & Probability (Chance & Uncertainty)

General Outcome:

Web Links Overviews of Web Links
D4 Express probabilities as ratios, fractions and percents. Probability Fishing

 

Move fish in and out of a tank to match the correct probability

Strand: Patterns & Relations (Variables & Equations)

General Outcome:

Web Links Overviews of Web Links
B3 Demonstrate an understanding of preservation of equality by:
  1. modeling preservation of equality concretely, pictorially, & symbolically
  2. applying preservation of equality to solve equations.
Probability information

 

Guess odds out of cards (very easy)
Explanation of algebraic equations

 

Step by step explanations with examples to try
B6 Model and solve problems that can be represented by one-step linear equations of the form x + a = b, concretely, pictorially and symbolically, where a and b are integers. Weigh the Wangdoodles

 

Solving equations with letter variables
Algebraic Reasoning

 

Solving equations with unknown variables
Algebra Connect Four

 

Connect Four game using Algebra
B7 Model and solve problems that can be represented by linear equations of the form: ax + b = c ax = b x/a = b a ? 0 concretely, pictorially and symbolically, where a, b and c are whole numbers. Algebra Connect Four

 

Connect Four game using Algebra

Strand: Shape & Space (Measurement)

General Outcome:

Web Links Overviews of Web Links
C1 Demonstrate an understanding of circles by:
  1. describing the relationships among radius, diameter & circumference of circles
  2. relating circumference to pi
  3. determining the sum of the central angles
  4. constructing circles with a given radius or diameter
  5. solving problems involving the radii, diameters & circumferences of circles.
Area of Circles

 

Tutorial about the area of circles
Circumfrance of Circles

 

Tutorial about the circumfrance and diameters of circles
C2 Develop and apply a formula for determining the area of:
  1. triangles
  2. parallelograms
  3. circles.
Area of Triangles

 

Tutorial about the area of triangles
Area of Circles

 

Tutorial about the area of circles

Strand: Shape & Space (Transformations)

General Outcome:

Web Links Overviews of Web Links
C4 Identify and plot points in the four quadrants of a Cartesian plane using integral ordered pairs. Locate the Aliens

 

Providing points in four quadrants of a Cartesian plane
C5 Perform and describe transformations (translations, rotations or reflections) of a 2-D shape in all four quadrants of a Cartesian plane (limited to integral number vertices). Tangram Shape Generator

 

Tangram shape generator – develops spatial reasoning skills